Quote:
Originally Posted by OakGroove
Thanks!
Xantrokoles,
i´ve figured out the problem i had with the normal maps. Seems it was a combination of having ATI tray tools running and using ver. 8.23 of nvidias dds plugin. When switching several times between normal/colourmap in a single PS session, it would corrupt the texture on saving.
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The good old repulsion between Nvidia and Ati:rotfl:
BTW
When you are talking about further projects you could look at the Fletcher claas too.
You won't find a BB very often:hmm:
And the Fletcher will be the first playable surfaced ship with exterior interior