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Old 07-11-08, 04:09 PM   #4
OakGroove
中国水兵
 
Join Date: Apr 2005
Location: Germany
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Thanks!

Xantrokoles,
i´ve figured out the problem i had with the normal maps. Seems it was a combination of having ATI tray tools running and using ver. 8.23 of nvidias dds plugin. When switching several times between normal/colourmap in a single PS session, it would corrupt the texture on saving.
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