Thread: SC sonar puzzle
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Old 07-03-08, 12:01 PM   #7
Frame57
Sea Lord
 
Join Date: May 2008
Location: 1300 feet on the crapper
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Quote:
Originally Posted by Kapitan
I bat for the otherside (i command akulas) you have the advantage of better sonar display systems and you also have history which i dont have, your sensors are a bit better than mine but its not always about that a skipper with an obsolete boat but superior tactics could win hands down.

I recently played a game against a human controlled Ohio i made some mistakes however my tactics in trying to find him worked i did find him and i got a torpedo right on target (caused 31% damage) however obviously my launch was detected hence he sent MK48ADCAPS back at me this is where i screwed up i decided to make sure he was dead by staying shallow and firing off four more ASW rockets i didnt leave myself enough time to evade hence i was killed, but the ruling was first hit first dead.
My game must be the lemon of the bunch. I swear that my crew on any US Sub just sucks. They really do. I run an Akula or the Sierra boats and they do a spectacular job. I run Sc with SCX and no matter how many times i run an SSN-21 or 688i they (autocrew) cannot seem to pick up anything over 10K yards. The Russian boats can up to 50k yards. Everytime I bring this up, no else seems to have this issue, but I cannot see why my game would be any different than another. So, I just drive the Sierra and have drydocked all the others which sucks because it will become dull after awhile.
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