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Old 06-08-08, 05:30 PM   #295
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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Quote:
Originally Posted by Mikhayl
I had the same problem as all SH3 subs at first, I remember I looked quickly at the controllers in the turm.dat and didn't find anything (after having deleted all the useless SHD/shadow stuff) but it wasn't really a torough check. I tested the 3D model in a hull.dat and it wasn't hollow so I exported all the 3D models from the SH3 turm.dat and imported the whole lot in a stock SH4 9D2 turm.dat, then repositionned everything as in the original SH3 .dat. It takes longer this way but it works 100% sure. The conversions takes more than it looks at first glance, it can take quite a lot of time to do it from A to Z (most of it is not visible by the player anyway).

edit : what boat did you use Cgj ? It could be an "invisible at first sight" side effect of a converted boat.
Thanks for the info, however based on what you just told me I won’t be able to fix it any time soon, for the following reasons:

I don’t have the time with all the other things I have to do on my plate

I don’t have a 3D graphic’s program to loaded the exported files into

Also last but not least,

This problem is a “very” narrowly define bug, you will “only” see it under the following “limited” set of circumstances:

Environmental effects “have” to be turned on

You have to be from the camera’s point of view, just about sitting on top of the conning tower “above” the surface of the water to see the problem. If you are underwater with the sub you don’t see the problem.

Again I’m sorry but this is a “low” priority problem for me an I don’t have the 20 + hours to spare to work on it.

Last edited by lurker_hlb3; 06-26-08 at 06:42 PM.
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