There is a bug with the way the campaign deals with "scripted" mission files (battles).
When the CVs are placed in "scripted" missions, while they do not appear in the game world until their appearance date, the AIRGROUP associated with the CV does (at the spawn point of the CV). Since the campaign has to load the mission file for a period of time before and after the actual battle, there's the problem.
The fact that the CV airgroups are poorly done is another issue. They contain about the right number of planes, but they are virtually all "in the air" all the time. In reality, the CV airgroups need to be cut down to no more planes that would reasonably be over the CV on CAP at any given moment. Maybe 3 planes. Maybe.
That's been done already, BTW.
|