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Old 03-03-08, 10:27 PM   #7
Madox58
Stowaway
 
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You can use Pack3D or S3D to view the files.
P3D will extract them, not sure about S3D extracting the tga or DDS files.
Mod it then place it in the Textures\TNormal\tex folder.
No need to re-import.

Most people ask why GWX does not use this route.
Answer is simple.
All dats are loaded at game start, then extra textures.
If you dump all the textures in this tex folder, even SH4 would load faster.
The less we need to load at start up, the faster the load time.
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