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Old 04-23-07, 08:28 AM   #165
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Quote:
Originally Posted by Redwine
Quote:
Originally Posted by Redwine
Quote:
Originally Posted by ref
Hi Red, I think the problem with the radar not picking aircraft could be much simpler then that, I haven't played SH4 much, but a very important value everyone seems to be ignoring is surface (minimum square meters surface the radar will pick up), most planes don't have a surface of 100 m2., have you tryed reducing this value?, the ranges couldn't be that wrong if the original was picking ships at the published values, and the only thing that changed from 1.1 to 1.2 is the minheight.

Ref
If not remember bad i tryed with lower values like 8, 10... but prior to discover the minheight beyond 180 brings back lossed contacts.

I will try a new time now.

The matter is it must not detect ships by angle, and it doesnt works, but if we can found a surface tweak will be good anyway.
Tested a new time... with a value of 30 and the radar still picking up big ships.

Well... stll on job !
Tested with a value of 10 instead 100....

Ships, small and bigs, stiull detected by early SD.

Planes, issues appears, in example, some of them seems to be not detected.

The Probability of this early SD is 85% , may be this has some influence, but 3 sucesive waves of G4M Betty, H6K, and AM6 Zeros, was not detected and pop-up at sighth range.

I will back to 100 and test a new time.

Aparently, this value should be a minimun surface to detect, if you put there 100000 nothing must to appears into the radar, but nothing works as predictable in this files...

Aparently it must be useful into SJ to prevent them to detect samll contacts as planes or life boats, but not sure.

Here into SD we need a Max surface limit....

Stll testing.
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