Quote:
Originally Posted by propbeanie
So jimimadrid's torpedo mod works fine in SH4 and most other mods, but FotRSU has several files that have different IDs for some equipment. There-in lies the rub. With his torpedo mod in FotRSU, the ID actually calls the G7a torpedo for Tubes 1-4, like you are driving a Type VIIC... Leave the torpedo files out of the crew management mod, and the base jimimadrid files already in FotRSU will do appropriate calls, since we edited the ID numbers.
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yes but no.
i backed out all of the mods in my list and ran with Stock and still had the german fish in tubes 1-4. somehow, the career save file got corrupted. i am blaming myself since i am the CO.
so, i restarted my career with a same boat class in approximately the same time period with a new d/l of the sailor's mod which does not have the torpedo files and things are off to a good start.
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10