101. Visual distinction between (NPC) bots and live players.
I sometimes find it difficult to locate a particular player, if there are bots in use and his appearance is similar to bots. There are a number of ways this could be dealt with, but one nice one might be badges of rank (1 advancement per 100 hours play in a role, with next promotion at 230 hours total time (etc)?
This would help indicate the experience a given player has in a given role, but also, help in this case, to disambiguate at a moderate distance within a compartment, who is an NPC (who have none), and who is a player. Differences is dress, physical size of avatar, head-gear, or presence thereof - all these things could be used. Whatever the system, I think it's important that avatars have sufficient difference in appearance to be able to quickly distinguish NPC's from players, and to identify the latter?
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