So, it seems there is not so much info about the gameplay aspects. I have read that you can take the role of the Captain, but that could mean a lot
In general, is there anything significant gameplay-wise which Dangerous Waters does not have or which is improved ?. I have a bit my doubts that the planned web-based mission editor has the same capabilities/possibilites like that of Dangerous Waters.
Or is the scope of the sim more like of pure simulator, that is the fun comes mainly from manning the systems and understanding them, as well as the physics behind ?