67. A "spawn unit" addition to the mission editor. Whether it be a simple timed event, or more in-game variables (such as, 'spawn on contact' for example). I expect a some additional enemy AI may be required as well, such as 'go to radio location' or perhaps just 'rejoin convoy'.
Would certainly be fun (scary?) for an unexpected destroyer to arrive in an hour or so, or dare I hope for aircraft to arrive? Perhaps with the inclusion of a random 'spawn circumstance', a completely replayable mission of uncertain future could unfold. Dare I say the beginning of a possible campaign? I've said too much.
You have sure compiled a good list of suggestions Fidd, most are great ideas and many could some day see the light of day perhaps, with time.
__________________
U-157
Last edited by Lignite; 10-26-23 at 01:35 PM.
|