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Old 10-08-23, 02:12 PM   #10
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,227
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Quote:
Originally Posted by Jeff-Groves View Post
Details on both A and B could be reduced.


I'd think the open Gun Port parts could also be re-used.

Any duplicate part can be re-used. Save load time for the Game files and creates smaller file sizes.
Render time is not an issue with todays systems.

I agree, every duplicate part.

For example, every porthole can be replaced with a node linked to a 3d model of a single porthole. With a water reflection controller too, if it's used into an equipment into an external library file. But this should require a big number of nodes (and IDs).

Gun port are specular 2 by 2, and if you take a single side, everyone is different from others, in shape or dimensions. Maybe there's a couple of them who are "similar", they can be replaced, but with a certain degree of "approssimation".

IDK, reduce file dimension is always a good idea. Increase IDs isn't always a good idea. And, after all, i've seen lifeboats in WOW with a larger number of triangles (well, maybe this is a joke related with lifeboats, but, seriously, some models are really more complex...).

But everithing can be improved. Sure.


Best regards,
Vd
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