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Old 09-25-23, 04:47 PM   #5697
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by KaleunMarco View Post
this is an interesting paragraph....

how can the proximity of a player-boat affect the spawn of a RGG-Group-Unit in a layer-file? which parameter controls user-proximity-to-enemy-spawn?
That is one of those things that I don't know as we have ever gotten a definitive answer to. Some say 24nm, some say 32km... So, 50km is about 26nm, so that is my minimum. However, I have found (as have you) that some of those "spawn" points are within 50km, which is about 26nm... When you see that "hiccup" in the game when doing TC, that is something "spawning-in", and is probably about 50km away... They don't have them spawn in right next to the player, because that would be rather rude, getting blown out of the water by an enemy youi had no warning about, like an airplane... - Have you ever seen them disappear before your very eyes?


Quote:
Originally Posted by fitzcarraldo View Post
Many interesting answers from all. Now I´m going to Makassar Strait in search of something afloat. Hope I sink a fishing boat or a sampan...

I´ll mantain contact and inform here some news about the traffic.

Many thanks and regards.

Fitzcarraldo
Copy that! Good hunting. The pattern for the 42 layer beginning March 1st will be similar, but without so many task forces. You can count on finding traffic in the Makassar strait though, or any of the passes for that matter, some more than others. There are patrols starting up about now though, so watch for them.
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