Quote:
Originally Posted by JapLance
I've done it for SH4 with the ships in the MFM, removing the gun platforms from the main ship 3D models and adding them in a library. That library object takes the texture from the main ship hull, so it fits with the rest of the ship.
So there's a big chance that if it works in SH4, it can be done in SH3.
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Here an interesting remark:
Quote:
Originally Posted by the_frog
The models of the large weapons have been incorporated into the *.dat files.
Actually, some weapons of the original SH3 models used the textures of the ships (by refering to the "normal" / "complete" textures). With most "normal" textures being changed for multi texture use, this didn't work anymore and caused CTDs. The respective guns were then re-mapped to use the turele.tga.
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