View Single Post
Old 02-18-23, 05:30 PM   #154
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 40,646
Downloads: 9
Uploads: 0


Default

The market situation of VR in Germany: no overwhelmingly steep growth, but steady, constant growth since years.

https://www-pwc-de.translate.goog/de..._x_tr_pto=wapp

The data I find online on VR in general seems to give comparable outlooks. Sources are not the manufacturers themselves who hide their sales number in general, but traders and market analysts.

A battle is expecte din a few yeares, say at the end of this decade, wehn it will be decided whether or not Meta will be successful with its so far disappoint attenmpt to lock in new customers into its metaverse and therefore developers focussing exlcusively on working for the Meta VR sets. I hope this will not be the march-thorgh b that Zuckerberg hopoes for, because then it would kill the competition.

Technicallycally, optically, the hardware has now reached good standards, what now must follow is to put the processing power from PC into the headset like with some of the Oculus models - but with more such power to allow the same apps working in that model like apps needing a PC's power. Prices must not climb further, despite inflation, because people will not afford these costs anymore (VR is not a much requested item category like superexpensive GFX boards). In fact with some product lines we see dropping price levels, apparently, but at the cost of reduced processing power again. To get these things balanced out well I think is much more decisive for the fate of VR than ever new resolution records of the optical system. If they fail in this over the next lets say 7-8 years or so it is possible that VR nevertheless will turn into a dud and fail late.

WHICH WOULD BE A SHAME.

As the article says: An old rule in the IT industry says that the chances of success of new technologies tend to be overestimated in the short term, but often tend to be underestimated in the medium term. "It could be the same with virtual reality," says Werner Ballhaus, head of technology, media and telecommunications at PwC in Germany. "When the topic came up two or three years ago, there was initially a lot of hype - but this was soon followed by disillusionment, because the technology did not establish itself as quickly as some protagonists had hoped." In the meantime, says Ballhaus, the signs have changed vice versa: “The initial euphoria is over. At the same time, there are increasing signs right now that virtual reality could actually grow into a technology for the mass market.”
__________________
If you feel nuts, consult an expert.
Skybird is online   Reply With Quote