10-07-22, 01:07 PM
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#5
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Silent Hunter
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,949
Downloads: 437
Uploads: 27
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Quote:
Originally Posted by propbeanie
PS: In testing the other day, I have noticed that once your submarine has the APR-1 radar signal detector installed, there can be a HUGE performance hit when coming near locations with a lot of ships with radar, especially coming into an Allied base. So much so, that an approach in 1943 at 256xTC was fine, when later 1944 rolls around, you might have to do 64x or 32x max TC to get into port. Reminds me of the old SD radar issue in TMO... we are lookng for a solution, other than emptying the conning tower of personnel when approaching home (which does work)...
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remind me, please, why the APR-1 cannot be turned off?
i am playing DW, at the moment, and my boat has the German counterpart to the APR-1 and it cannot be turned off either.
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
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