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Old 08-28-22, 05:47 PM   #1122
StealthRabbit
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Quote:
Originally Posted by Bubblehead1980 View Post
Yes, it is a lot of information, I tried to be detailed though. SH 4 is a fairly complex simulation actually, and submarine warfare was complex so simulating it properly is also. Mods do make things more realistic, enhance things, but can make it more complex as well.

Traffic is now overall slower and yes its more difficult to reach the top, but it also depends on factors such as the time period...early war, mid war, late war, assigned patrol area.

Pre-War "campaign, nice. I've played through twice in testing, it can be fun or boring lol. Odds are, you likely will not see a lot of traffic because its pre war. Japanese vessels which will ignore you one patrol, then attack you the next, then ignore you again, it depends. This reflects escalating tensions . Creates a sense of tension though, you never know. Also depends on your orders, where you are assigned.

In one pre war career, I spotted the a carrier (Akagi), on its sea trials in 1941) and shadowed, sent a contact report. While at periscope depth, observing from about 4000 yards plane spotted me, missed with bombs but two destroyers came my way, after fired at my scope, fired "down the throat" shot in self defense and went deep. I had external camera off but heard one of two torpedoes impact, followed by explosions, breaking up noises, was credited with sinking a destroyer. Next patrol spotted a japanese tanker, which ignored me.


Pre War career spotted one Japanese merchant vessel, that was it, just how it worked out.


Pre war career is a good chance to hone your operations, familiarity with the boats capabilities, get the crew some experience, etc but has that sense of tension due to possible threats. Get invested in career than once war starts, go from there.



Yes, should never save near ships etc. That is cardinal rule of SH 4.

When saving a game, should always make sure have no contacts on sonar, radar, visual. Check your hydrophone make sure you can hear no vessels, no sound contacts i.e. the green light does not light up.

Be careful how many saves you have, sim can get strange once have too many.


Klaxon is a authentic WW II klaxon, recording of the USS Pampanito in San Francisco, so was used for immersion purposes. Diving klaxons were loud for a reason. If just cant tolerate it, there are alternate dive alarm sounds in the sounds section here at subsim.

So you know when you look a bit closer and realize that there are actually TWO Readmes in the “Trigger Maru Overhaul 2.5 UpdateBH V2.0” folder that says support...? yea. So that's where all the info I was missing was written.

Allot of info is putting it gently. However SH-IV might be my all time favorite computer game hands down (at least top 3) and your MOD, that no one asked you to make and that you offered up to the rest of us without asking for anything, gave it a huge shot in the arm, so it's a lot of info that I wade into of my own free will. Most of the time.

I have been going back to the two Readme's often... and the original TMO DOC's... and the other Readmes for the support MODs... and this thread here in the forums... and I'm coming into this about 2 years after the initial release of your TMO... Talk about throwing myself into the deep end. (Did I mention there is allot of info? Lol)

So because I have been learning about the various problems, no-no's, and hang-ups of your TMO, I decided to start fresh Again and I wiped everything and started with another new install. Hopefully now with everything I have read I will be doing everything in order and wont have to uninstall MOD's and then reinstall them in the correct order and try and un-do any things I should not have done and then try and re-do them the right way, because that can only lead to problems when you try to un-do bad mistakes (think Admiral Nagumo at Midway).

What precipitated this latest re-re-wiping and start over was painful. I wanted to know how going after cargo ships was in your TMO so I started a second career with a Balao in mid '43. I got the U.S.S. Cisco. All the new Jap cargo ships are great. I love the variety. The original ships where just variations on a single theme, now it's so much more realistic and has so much more of that immersion you are going for. I had 4 more instances where I thought I saved my game with NO ONE near me, but there must have been some ship because I got the dreaded CTD, although it could have been a different problem caused by one of the aforementioned things-I-shouldn't-have-done-out-of-order.

One of those game load CTD's was on a game save where I came across, and SANK, a Soryu class fleet carrier. I came across it while it was traveling with a small task force about 50nm south of the channel between Kyushu and Shikoku (The channel name eludes me right now). I was at a depth of 150ft because of patrol planes and the water was so calm, heading due east at 1/3rd when my sonar picked up warships at about 35 to 40 degrees relative. I came shallow to periscope depth and the first ship I see is a carrier. Hot Damn. It and it's task force where heading north north-west at about 22kts, going from my right to left. (Sorry, starboard to port) I quickly took account of the entire situation (glass calm seas, speed direction and type of ships, my range, direction and speed) and realized I had a very quickly closing window of opportunity. I let my XO do the solution (I use auto targeting) and I fired all 6 fore torpedoes from 8,200-8,300 yds because the ocean conditions where so calm I knew if I wanted to get closer I would have to go allot faster, and if I go faster I am louder, and if I am louder they hear me and that will ruin my solution. I took my shot from periscope depth, kept my boat in silent running, and dove at 1/3 speed to 500 ft. When I got to about 370ish feet down I was presently surprised to hear 5 torpedo impacts which was enough to sink it pretty quickly. The rest of the task force all kicked it in high gear and darted out of the area except for one destroyer which was never able to find me. At one time I could faintly hear him pinging but he was just too far away and I never went any faster then 1/3rd. I went down to 550ft (just to be safe?) and came up about 7 or 8 hours latter after I had completely broke contact. I was stoked. It was such a long range shot and I sunk a fleet class carrier in this MOD where you DO NOT come across these very often if ever. Even told my wife about it I was so thrilled. She tries to be happy for me and act enthused, bless her, but she can't get around the fact that it's still just a game. Then I went way south, like 100nm south, made sure there where no contacts, like REALLY made sure, and then made a save with an original save name as I always do. Then the next day I came back to load my game and continue my glorious war patrol where I would be showered with praise and compliments and maybe even receive a medal on my return to base. (could I dare hope for a Silver Star, or even dare I say it, the NAVY CROSS?!?! I mean, it WAS a fleet carrier, and one of the Pearl Harbor attack fleet at that. Wait, didn't we get that one at Midway? Gotta' be same class different boat. Yea, that's it.) lol.

And then CTD.

I truly believe it is OK for a man to cry. Not that I did, I'm just sayin'. >sniffle, wipes a small tear<

Anyway, because of this and one other CTD from save that was not quite as bad, I decided to start over again-again with a new install after complete wipe. This time I am using MultiSH4 so that I will have only one campaign per game and no other saves. I set up 4 instances of SH-IV. I don't know if I will have 4 different campaigns running at the same time, but they're there if I need them. I am thinking I will start a June 2, 1941 with the Asiatic in a Sargo, and an early 1942 in a Gatto out of Pearl.

Now a question, and if it is covered in the Readme just say and I will find it.

Am I able to use the donation Narwhal with your TMO? If so, is there a patch or some secret handshake I need to know?

Haven't captained the Narwhal in several years. Thinking it might be different to go back to for a while.

I have several very small detailed type question that I know are not covered in the readme, but I will save those for a different post since this one has gotten way way WAY longer then I intended.

I will try to post how things are going in general with my re-re-install, but no promises. I get... distracted easy by shiny things.

Thanks again and again.

StealthRabbit
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