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Old 08-28-22, 02:57 PM   #115
propbeanie
CTD - it's not just a job
 
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Yes, I can confirm that they are stationary, though I am not one of the LSH team members, just that I have observed the same behavior in my install. Perhaps one of the team members will happen along, and they might say "What? That isn't supposed to happen!" and will have a fix... I have not looked into how they built their AI subs for the wolfpacks, but most of the mods do not have moving submerged subs. Maybe we'll hear from someone who does have them. In SH4, there are four mods that have moving submerged subs, OpMonsun, Dark Waters, FotRSU and TMO_BH. Perhaps the same can be made to function in SH3? There are differences in the US Pacific subs, since they are built differently from the German versions and can shoot torpedoes, though not very accurately...
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