Quote:
Originally Posted by Randomizer
So is the number of ships/objects related to loading time?
Your Mod loads in about 5-minutes whereas Onealex' Mod takes more than 16-minutes, CCoM 12 takes roughly seven minutes and that is about as long as I am prepared to spend waiting for a typical SH-3 session.
-C
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Yes, this is part of the limits of a 32-bit program. Adding a lot of cool features can occupy the limited amount of memory the program is allowed to address.