Thread: [REL] Dark Waters
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Old 06-05-22, 12:31 PM   #1285
KaleunMarco
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
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Quote:
Originally Posted by Bubblehead1980 View Post
Did a little test with darker nights mod on Dark Waters. Works fine thus far. Of course ultimate test will be when find a convoy to test on but dark nights looks great with mod. Will be a matter of testing and adjusting visual sensors only I believe.


I may do some campaign traffic work, not sure yet. Definitely want to add convoys in 1940, quite curious they seem to be missing. From my reading. Convoys started pretty much immediately, were not slow to start as Japan was for example.

Couple issues...when hit the Y key to cycle tubes, it does this but always takes to the damage control screen.



F9 sends to the radio room. Wouldnt make more sense to put in conning tower where attack scope and in case of the Type 9 I was just in, the obs scope is as well. Im not sure how to do this. Remapping keys and I did ntot get along well in TMO lol
if you want remapped keys, i can send you the keyboard that i use no matter which mod-set i am playing.
i do not have a graphic of the keyboard and if i forget which key is which, i use jimimadrid's keymapper to answer the question.
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