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Old 05-31-22, 01:59 PM   #979
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by propbeanie View Post
That sounds about correct Pez volador. You can refer to several readily findable articles, such as The Great Torpedo Scandal, 1941-43 (scroll down the page a pinch for the article). Suffice to say, the US torpedo club was even more hard-headed than the Germans, so it took them even longer to find the issues that were wrong with their "perfect" torpedoes... TMO by default has a realistic setting of what US skippers ran into when shooting at targets in later 1941 through mid- to late 1943.

There are user player options you can set on the Main Menu, Options, Gameplay Settings, and tick the "Dud Torpedoes" box in the middle column clear. That will influence the Single Missions, Quick Patrols and Multi-Player modes of the game. If you are doing a career, you have to be in port, in the Captain's Office. Look to the left at the brown & black wooden radio console, and click on it. You'll get a very similar "Options" menu with "Gameplay Options", and the same choice for "Dud Torpedoes" in the middle column. This particular setting can be different in each career you have, and does not affect the Single Mission and other modes of the game. If you play the German side, you also have to be in port and in the Captain's Office, but click on the 2nd drawer of the Filing Cabinet between the wall map and door to get to that Options menu.

Thanks for the link.
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