Quote:
Originally Posted by propbeanie
What happens with the Contact Reports is the Ship Type used by the Reports. The mod uses Type=0 through Type=20, but the stock game handling of Contact Reports does not know what anything over a Type=11 BB is, so the "logic" can be bad, dependent upon what you encounter in a group. We have tried several constructs, and will keep trying.
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ok, but HOW does the SH4-engine choose which of the 20-or-so Dynamic Missions will apply?
i understand that some of the Dynamic Missions (DM) are configured for convoys and some are configured for task forces but aside from that what is the selection criteria or algorithm? it is stored in a parm file or is it totally randomized and hard-coded?
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
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