Quote:
Originally Posted by Mister_M
1. Yes, I know that SH3 engine is limited and that we have a "polygonal" aspect.
2. You have to zoom enough to see if depth has really been modified.
For example, I've modified the sea depth near Brest harbour to fit real values :
Original (stock) terrain :
To do only this part of the map, it took me at least 10 hours (including research time). And it's still far from perfect (main limitation is to find precise depth maps online...).
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Ok astvitaliy1982 spent a lot of time with different maps and did hard work to make the depths closer to reality. So I don't understand what do you want to say. Why did you give those exaples to me? I believe that his work is almost perfect.