Quote:
Originally Posted by propbeanie
FotRSU player submarines have completely different settings for almost all sim file settings, and therefore the fuel consumption is quite different. We have worked on that several times, and are only successful in changing battery charge and drain times, besides the fact that the "Range at current speed" uses bad math and is basically useless, which might be why the devs did not have it enabled in the Stock game...
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The range/speed/ETA estimates appear pretty accurate in TMO, never had issues. I would not want it to be exact, as tech of time did not provide for exact, there was always human error to some degree in the calculations.