Quote:
Originally Posted by vickers03
i wish sh4 would accept the .anm file format from sh3, that would be easy to use.
|
The anm files in SH3 are MeshAnimation2 files. Those CAN be converted to MeshAnimation.
It's all in this thread.......
https://www.subsim.com/radioroom/sho...55#post1532155
Now if you wanted? One COULD create an animation using the SH4 way of doing things!
That is a lot more difficult but in theory? Could be done!
Here's the information about that!
https://www.subsim.com/radioroom/sho...33#post2109233
It may be possible to rip the animations from SH5 also and then create the animations for SH4 format.
I'll have to test that.
EDIT........
Yes. I can rip the stuff from SH5 to possibly do an SH4 animated Engine.
This tread has the information about ripping animations and such from SH5
https://www.subsim.com/radioroom/sho...73#post2745073
Given all the above information? One still needs a good Hex Editor to pull it all off.
I suggest 010 as I probably have a bunch of scripts that will do the different stuff. Or could write some really fast!
I doubt anyone knows the animation formats as well as I do. Aside from the original Dev's.
And I'd bet they'd be amazed at what I figured out and can do!