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Old 10-07-21, 02:22 PM   #1113
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
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Quote:
Originally Posted by kyle9154 View Post
Ahh thanks so much John (you always come through for me), yeah normal GWX is 30 mins, Onealex had it up to 45 mins so I brought it back down to 30 so we'll see if that does anything at all.
Also do you know what file that affects escorts giving up after they expended all their depth charges? I don't want them repeatedly doing attack runs when they don't have anything to attack with lol.
Couple things too:
- if you're using SH3 Commander, it randomizes the AI detection value. See it's cfg folder, Randomized events.cfg file.
So if you want to use one, fixed value you'll need to disable that function in Commander via a ; in front of it's section. I.e., ;[0:data\cfg\sim.cfg in the Lost Contact Time section of the file.
If you're not using Commander, disregard.
- No, not for sure anyway. But I would imagine the time factor we're discussing would at least partly control that too.
I don't know of any fix that would specifically tell the AI, "You're out of depth charges, go away" other than the above.
Anyone else ?
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