Well, "Seydlitz" is coming along nicely. On thing I noticed about her is that the secondaries are NOT symmetrical! The gun arrangements on Port & Starboard are visibly different.
Her hull, casemate arrangement, basic parts of the superstructure, and main weaponry are modeled.
She will be the first ship equipped with new high-detail main gun turrets. The big guns seen in screenshots earlier were low-detail variants for temporary use. I can use minimum render dimension controllers to reduce turret details at long range, boosting framerate.
Regarding major ships, here are the priorities:
-Finishing Seydlitz
-Minor improvements to existing models of Von der Tann & Moltke
-Detailing of Lion/Queen Mary/Invincible/Queen Mary
-Major changes to Lutzow/Derfflinger model (dates from 2014-2015; bad quality)
One convenient thing: as predicted I now have a big library of ship parts, such as ventilators, lifeboats, cabins, fire hoses, rafts, chains, anchors, cranes, etc. They are all pre-textured and ready to use; this has helped speed up construction.
Quote:
Originally Posted by Hitman
Amazing stuff as usual IABL
You should later consider allowing the use of those great models for indie sims, for example bracer's Battleship Command. Having a pool of free resources to share between modders and indie developers would be such an awesome collaborative effort
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Thanks. Some of the merchant ship models are likely to be made available for other developers, if desired.