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Old 01-23-21, 12:55 AM   #16
iambecomelife
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Join Date: Apr 2005
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Quote:
Originally Posted by shadow_wxh View Post
Ok Here come the 1st defendend,


M35B = Empire Ship
M36B = Empire CAM Ship




MaxSpeed=13 Length=147 Width=18.1 Mast=30.1 Draft=6.9 Displacement=6850


These are the real ones:

EMPIRE BALFOUR - Cargo - Type Y7 - 7201GRT/9640DWT - 136.5 x 17.1 - 1944




EMPIRE BARDOLPH - Cargo - 7017GRT/10280DWT - 136.1 x 17.2 - 1943




Empire Ship have all kinds of classed and dimensions however this type is quite consistant build around 1941 onwards hundreds of them.The average length is 132m width 17m draft 8.2m
The model has about 15 meter longer in length and 1 meter wider and 1 meter shallow,the tonnage is also under estimated.You might argue that are you certain there isn't a longer Empire Ship? The thing is the longer Emire Ship looks like this:


EMPIRE CAPTAIN - Pass/Cargo - 9875GRT/11975DWT - 151.6 x 19.6 - 1944


A longer Empire Ship is usually a tanker or need an extra kingpost.Hundreds Empire Ship scaned the result is conclusive.
I am the creator of thee empire ship model. How dare you criticize!

Just kidding. Actually I hate that model. It's kind of like calling your own child ugly, but anyway....lol!

The model was created more than 10 years ago, when I was a new modeler. Back then were the "old days" of SH3 modding. Not many websites, not many research materials, and not much experience with modeling tools. The result? Crude-looking ships, with inaccurate features.

I will say that my old friend AG124, who created many of the other early modded ships, did great work with the materials we had back in the day. Sadly he has not posted on Subsim recently (he was studying law and very busy after about 2007). If he had continued modding he would have definitely produced marvelous results. Salute to him!

I did replace the Empire freighter with an improved model around 2009; unfortunately, it was never as popular as the old inaccurate model because it came out after the most popular supermods.

The good news is that work on my WWI mod is winding down at last, and my next project will be the Merchant Fleet Mod II for SH3 and SH4. That mod will aim to provide a new Empire Ship - in fact, new vessels to replace all of the mediocre ones I've made in the past. Plus a lot of new features & tricks to make sinking merchant ships much more interesting.

Anyway, good criticism, and carry on! I hope to have your input when this new project starts (if you're interested).
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