Quote:
Originally Posted by derstosstrupp
I agree, it all comes down to what is fun on an individual basis. I don’t want to come across as dictating play styles, only keeping the historical record straight.
I like the idea of artificial difficulty, sort of the approach that NYGM for SH3, and TMO for SH4 take. Make the AI artificially hard to compensate for the fact you are yourself not at risk. Keeps you nice and cautious! Is that what your modified escort AI does?
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No problem I was referring to my comments. Thanks for the great info. !