Quote:
Originally Posted by kapuhy
If you can spare some time, please elaborate a bit on what are these limitations? I've seen posts on subsim advising against attacking ports due to AI being unable to operate there, but nothing specific on what actually happens when player engages enemy warship near coast/port - ctd's, groundings, blowing themselves with DC's?
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Sure...Check this post Kapuhy...
https://www.subsim.com/radioroom/sho...23&postcount=2
I manage to solve this problem by moving harbor defenses away from shallow waters and placing them on frequent traffic lines in coastal water (best hunting grounds to say, which is logical after all IMO ). Coastal guns and dense minefields are added for direct harbor protection...