tks blackswan40,
What I intend is a simple random target shows up, random speed, random course. Once it is destroyed another shows up but in another position and random speed/course. All within hydrophone/visual range. It is a fast target practice with unlimited /no duds torpedoes. Mainly target detection, speed and course guessing, then torpedo attack methods with TDC/UZO/TBT training. No opposition forces. Thing that I need to understand is the probability of a certain target class to appear. Managing the %. Sorry for the delay. Work got in the way.
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