View Single Post
Old 10-13-18, 05:09 AM   #10941
Cybermat47
Willing Webfooted Beast
 
Cybermat47's Avatar
 
Join Date: Aug 2012
Location: Australia
Posts: 5,386
Downloads: 293
Uploads: 22


Default

Okay, so...

I spend the better part of an hour (real time) stalking a convoy, after a day of gameplay. I'm about to attack, so I press the "preheat torpedoes" button. Nothing happens. I walk all the way down to the torpedo room, with a big fat enemy convoy a mere 5km away from me, and tell the torpedo officer right to his face to preheat the torpedo.

This is what I get:



He's literally disobeying my orders because he's not happy enough

Vecko, is it possible to just get rid of this stupid "gameplay mechanic" in the next version of TWoS? It's far too arcadey to be in a simulation. I've never heard of a direct order being disobeyed because someone was feeling a bit sad after ten days at sea.

EDIT: Here we are, a file that removes the silly morale costs from the crew abilities (this file also includes the small mod to make it free to unlock the torpedo preheat ability): http://www.subsim.com/radioroom/down...o=file&id=5392

As always, feel free to include it with any future updates. I’m happy to help in any way

The file is not save-game compatible.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394

Last edited by Cybermat47; 10-13-18 at 05:42 AM.
Cybermat47 is offline   Reply With Quote