Quote:
Originally Posted by Bertgang
On my point of wiew, online simulations aren't the top to recreate the taste of the WWII anti sub warfare; the main limit, until now, is that lone subs or wolfpacks have to try the attack during a time limit when their opponents are fully vigilant; what kind of sneack attack could be possible, when you need a meeting with your enemy?
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That's a very good point. When I've played SH2/DC in multiplayer, the main problem I had was that the DD knew there was a SS out there, and also knew exactly how many there were.
Doesn't stop it being great fun, though.