Thread: [WIP] Type IX for sh5
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Old 01-05-18, 02:51 PM   #173
Jeff-Groves
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Quote:
Originally Posted by mkiii View Post
Hmmm....just discovered the torp doors animation works and at the same time does not work.
when you move the bones and meshes they stay where you put them, as static meshes.
but when the animation triggers they move back to their original positions, when it stops they go back where you put them.
I knew that was coming.

Also the following posts about cutting the hole.
Open Bunker was the same kind of thing. Only I did it all in a hex editor.


Been busy with some SH4 animation stuff but I'll look at the SH5 animations again soon.


I'm thinking you can't open or work with the animation file for the torps?

Last edited by Jeff-Groves; 01-05-18 at 03:05 PM.
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