This is kinda funny.
Gamers: "BOOHOO the Soviets aren't shooting back much!"
Devs: "Ooookay, well we worked hard and here they are, trigger happy Soviets defending themselves with torp spread snapshots"
Gamers: "BOOOHOO I want to dogleg my torpedoes so they snapshot in the wrong direction!"
That kind of defeats the purpose of this all, doesn't it...
Anyway, is that actually a realism thing, waypointed torpedoes?