OK, no problems mkiii...
Regarding problematic dials...In SH5 deck compass, dials, uzo and other stuff are taken from "data\Objects\Sensors\UBoot_Sensors.gr2" and placed on assigned bones trough the appropriate eqp file entries.
Code:
[Equipment 4]
NodeName=I01
LinkName=Compass_Type1,data\Objects\Sensors\UBoot_Sensors
StartDate=19000101
EndDate=19990631
[Equipment 5]
NodeName=I02
LinkName=Telegraf_Type1,data\Objects\Sensors\UBoot_Sensors
StartDate=19000101
EndDate=19990631
[Equipment 6]
NodeName=I04
LinkName=Helm_Post,data\Objects\Sensors\UBoot_Sensors
StartDate=19000101
EndDate=19990631
[Equipment 7]
NodeName=I03
LinkName=UZO_Type1_Soclu,data\Objects\Sensors\UBoot_Sensors
StartDate=19000101
EndDate=19990631
You are aware of this I guess?
One more thing...You have probably noticed that in SH5 player has to go bellow the deck (manually) at least once in order to "wake up" teleport function, otherwise game may CTD. That's why it is quite important to allow more or less normal manual passage from the deck to CT interior. After that teleport can be used safely. Is this feasible?