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Old 12-15-17, 01:43 AM   #53
Erik
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Quote:
Originally Posted by Capt.Hunt View Post
In my experience, that's not really the case. Even on easy I had warships maneuvering and dropping countermeasures to evade torpedoes almost every time. That doesn't mean that they'll succeed, modern torpedoes like Mk48s are designed to defeat countermeasures and can outmaneuver most ships. Also, not all the ships in the game have sonar, unlike the movies, modern torpedoes don't leave a surface wake, so they really can suprise enemy shipping that's not listening for it.
Aye, they do maneuver and drop decoys, but my point was that those dont help them much. They'll drop a decoy and start turning as the Mk48 enters go-around logic. If they turn to same direction the Mk48 will just slam their side and its a kill. If not, Mk48 will shortly find the ship again and kill it anyway. No matter what ship it is it will at most get to drop maybe 3 decoys. Some of the ships can run nearly 40 knots and they'd be better off just running straight while making knuckles and dropping decoys in hopes of making the torp run out of fuel.

The same problem plagues submarines but they at least maneuver in depth too and every now and then they manage to lose a slow Mk37. But Mk48 just kills everything it gets within seeker range of, without fail. Its the combination of very long seeker range, very high speed of 55 knt and superb range and endurance. It's so good that missiles are almost useless other than for taking out fleeing transports from behind their escorts when I dont want to just sink everything to save torps and time.
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