Jive Turkey has mentioned both of these and he talks with Killerfish games. Also we have A Dev here from Killerfish as well. You have 2 good ideas and I'm sure they will be noted.
The next thing I'm experimenting on is to raise the cruising altitude of the TLAMS to avoid them running into a hill. Once I find the correct height I'll post the fix. Thanks to Killerfish Dev for the probable solution!!