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Old 07-25-17, 02:01 AM   #23
Capt Jack Harkness
Samurai Navy
 
Join Date: Nov 2007
Posts: 567
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Default Speed and quiet - 1/3 vs 2/3 vs full stop

All that said, it seems like making the own ship noise have a minimum background level and scale on a curve would be pretty simple to implement in a basic fashion, no? And scaling flow noise would be similar but without the added constant.

Do we know that noise actually does ramp linearly in game currently?

Also, should ultra-quiet be limited to ahead ⅓ or would it be more acccurate for it to be independent of bell?
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