Thread: [WIP] Lighthouses mod
View Single Post
Old 07-19-17, 07:08 PM   #301
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Kendras View Post
[B]Here is version 9 :
Cool!

I have just one remark:

Quote:
Originally Posted by Kendras View Post
- deleted the Rock_LaPlate.dsd file from the Locations folder

- removed the aud_node in Rock_LaPlate.dat

[...]

- added LLH_LaPlate.dsd
If the lighthouse (not this one in particular but I hope that, once finished, we can use its files as template for quickly importing in game similar models), is removed from game or destroyed, after your changes the sound source would be destroyed too, whereas the rock/base would stay in game, though without SFX. Is there no way to tie them back to the 'terrain object portion' of our model? I have seen that most if not all the harbors in SHIII have dsd files and SoundSource controllers connected with them, and I hoped we could do the same with our model
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote