The OP seems to be right, imho. Some ships seem to be able to turn too quickly and their turn radius is too tight. However, this can be corrected pretty easily. In fact, for myself I changed the parameters for all submarines. While I made the rudders turn time slower in general, I tightened the turn for some subs.
If you want to make me a mod for surface ships, please make a sheet with the actual data. That should contain:
- name of the vessel
- rudder turn time in degrees per second
- max. turn rate in degrees
Looking forward to your suggestions.
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