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Old 07-18-17, 08:03 AM   #3
kstanb
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Join Date: Mar 2009
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So did the Argentinians during Falklands war think of this as a war patrol of many days, even weeks. it is not possible to change heading and speed every minute, specially true for a convoy that need to coordinate with other ships, which is why in real life they resort to zig-zag tactics
do you play 68? do you use Mk16?
how many players are using Mk16 as standard anti ship torpedo in the 68 campaign?
unguided torpedoes were still in use into the early 80s, because they were very good at what they were designed to do; hunt surface ships that are unaware of being attacked, if that how this game works?

Then there is the ship mechanics issue;
how realistic is for an oiler to do a 180 turn in less than 30 seconds?
how realistic is that 5 seconds after a torpedo is launched, all ships in the convoy are turning out?
Normal behaviour was to launch 3 torpedoes, one to the target, one to the left, one to the right... even if he spotted, and start turning, ships, specially capital or merchant ships are not designed for lighting fast maneuvers and will not get out; assuming of course close range and good firing solution

This is a lot more realistic than simply throwing Mk37s to the escorts, then wait for the capital ships to run away, then close, align to the new "running away" heading, and shoot knowing they will not change course again (this while the escort gets fixed and unresponsive looking at you in your last position)

Last edited by kstanb; 07-18-17 at 08:39 AM.
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