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Originally Posted by ollie1983
Does anyone know how the game models this? Will they always detect the transient or is it based on sonar values etc?
Can they detect incoming torpedos that are set to passive only?
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I think its sonar based somewhere along the lines of +5 to +10 db on top of whatever your normal signature is. Either way in a lot of cases they are bound to hear the torpedo sooner or later as well but.