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Old 06-26-17, 10:18 AM   #14
Nippelspanner
Stowaway
 
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Quote:
Originally Posted by LoBlo View Post
Well, rearming at port were scripted into the campaign if I remember right.
After so many missions you'd get a rearm, but if you count the number of targets you were responsible for between refits, it turned out to be more targets than weapons before the refits.
Never noticed that, but I also have not finished them all.
However, that doesn't render the scenarios bad, just the rearming cycle, that's what surprised me.
In my opinion, they are the most immersive and authentic from all subsims, by a large margin.
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