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Old 06-18-17, 08:53 AM   #20
subunit
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Quote:
Originally Posted by Kazuaki Shimazaki II View Post
Sometimes, I think that too. However, I'm also careful in what I'm wishing for. If the enemy submarines actually start pulling off evasions with consistent skill, they'll become nearly unsinkable because precise timing is an area where a AI with the correct algorithm can easily beat a human on (especially since you are ONE and can only threaten them from basically one direction at a time). Then people would start thinking whether they can beat the game at all if they need to throw 10 torpedoes to sink one sub, and there are usually three of them.
They're having difficulty getting AI subs not to plow into the seafloor, crush themselves, or surface inappropriately. I don't think there's much risk that they're going to write a perfect torpedo evasion algorithm that works against multiple independently guided weapons. It's definitely possible to threaten from multiple directions by bracketing the enemy and create "no-win" situations barring guidance failures.
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