Thread: CIV VI
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Old 09-23-16, 02:34 PM   #6
Oberon
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Join Date: Jul 2002
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Quote:
Originally Posted by Platapus View Post
There has to be some compromise between a Stack of Doom (which I hated) and one unit per tile. From what little I can find out about Civ6 they are trying to address this.

But correlation between hex size and unit was never a Civ strong suit.
Call to Power had some interesting combat mechanics that should be looked at in more depth...actually, to be honest a lot of what CTP did could do with being looked at, it was a good game.
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