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Old 05-20-16, 06:12 PM   #521
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
Uploads: 23


Default Dupe ID's

Took a while to compile a list of all the ID's but I am certain there are no Dupe ID's shared between the Buoys and Room_QR1.

I did make a small changes and the Interior has been 100% compatible with TWOS for the past couple weeks and I am currently based in Lorient.

I am using the Room_QR1_No_Food version.
I also removed RayTracedHalo's from the Table Lamp and Toilets.
- Renamed Room_QR1\data\Library\Room_Int_LampHalo.dat to Room_Int_LampHalo.dat.bak so it doesn't get loaded.

I removed the Halo's after performing several tests on Exhaust Smoke that I've also removed from the Player Submarine.
I even tried using 3 different ship funnel smokes. If any exhaust is active on Player Submarine, All caused CTD in TWOS when nearing a Port.
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