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Old 03-03-16, 04:40 PM   #2303
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
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Well, just a question, probably someone here can answer me quickly before i'm going mad searching everywhere...

The "Sticky destroyer" bug is a stock one or is it related to the IRAI mod ?
Stock game bug...Luckily, you should save/reload the game and the bug will be solved...Until next time at least...


Quote:
- If HK leader is damaged (battleship with single torpedo in this case) , the game will CTD after some time if player decide to stay submerged at "all stop" and escorts lose contact. In other situation and if game doesn't CTD, escorts will stay IDLE until game declares group leader dead. Only then escorts will start to search for submerged contact...
IRAI bug...I've reworked SH5/OHII campaign files in order to reduce this scenario to an absolute possible minimum. I haven't experienced it since then...
Without these modificitations this CTD is very frequent , especially if you're attacking small troop transport convoys or task forces with capital ships...


Quote:
- Taskforce commanderwill act pretty much the same like destroyer, constantly buzzing over submerged contact in a attempt to make something which looks like DC attack run. This looks really weird if TF/HK commander is battleship or aircraft carrier...
This is one of the most annoying thins in SH5... These lines are from one of the TWOS update changelogs...

Quote:
- Forced more realistic behavior of large warships by introducing new special type of "defensive" warship in TF groups that contain capital ships. This means that aircraft carriers and large warships will not constantly buzz over your head and ram anything in their path exposing them self to an unnecessary danger, while you're under DC attack. In this case, TF will rather split in two groups where one group will try to pin you down while the other will stay with capital ships and leave the area, exactly as they should...
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