Thread: [REL] Playable U-FlaK for SH5
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Old 02-24-16, 04:12 PM   #29
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by vdr1981 View Post
This "game freeze" reminds me a lot on issues I had when I was trying to create destructible stock GHG sensor, even if it didn't have it's own 3D mode l(only bone)...
Your transparent dat 3D mesh solved the problem...
Do you remember?
Yep, I do. In that case it was easy understanding what was wrong, because we wanted to make something which had no physical properties in game, into something which can get broken. This case is different because that gun has nothing strange compared to other guns modelled in game

EDIT

I feel today we are moving a step forward in understanding what is broken with that gun. The asymmetry of the bug tells me that it must connceted with gun's geometry, and the only asymmetrical componenet in its geometry is that dummy bone which, incidentally, is player's camera-related... If only I could move it...
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