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Old 12-10-15, 06:03 PM   #3335
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by vdr1981 View Post
I'll do that...


If it is only happening in nigh time, the first suspect should be the units visual sensors vary with available light patch

Quote:
Originally Posted by vdr1981 View Post
It happens when two textures are "too close", it's quite frequent with gr2 ships, dont know why though...
IIRC, I have read a long while ago that stock game has not this bug. If memory serves me well, the flickering textures issue started with a cam mod which was included in New UI's. I also remember someone having sent to me a fix, but I have no idea where I saved it

Quote:
Originally Posted by vdr1981 View Post
OK, fine with me...I just think that in some situations platform will looks like it sticks to much out of the shore line, unnecessarily...
There's nothing wrong how this bunker "sits" on this platform IMO...


EDITThis is the height which bunker should have in order to avoid flickering textures...
Is this better?



http://www.mediafire.com/download/zc...nker_Large.GR2
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